Short description for SlitherLink C++ version 1.0: You can play this puzzle, Slither Link, on your handheld machine. Its rule is simple--draw lines using clue numbers ranging from 0 to 4 and make one loop. This C++ version works faster than Java version, restore the last status of your screen, and features icons for easier operation.
You can play this puzzle, Slither Link, on your handheld machine. Its rule is simple--draw lines using clue numbers ranging from 0 to 4 and make one loop. This C++ version works faster than Java version, restore the last status of your screen, and features icons for easier operation.
In this puzzle, you will leave one or less of a number from a row/column to make it "alone" in the line. This application requires KVM installed and doesn't work with TRGPro using AutoCF. Please refer to our web site for details.
In this puzzle, you will separate grids into separate boxes under certain rules. This application requires KVM installed and doesn't work with TRGPro using AutoCF. Please refer to our web site for details.
In this puzzle, you will separate groups of white blocks with black blocks with certain rule. This application won Java|Palm programming contest in this August. This application requires KVM installed, and doesn't work with TRGPro using AutoCF.
Connect lines with the hints of numbers from 0 to 4 to make one loop. Requires PalmOS ver 3.1 or higher and installation of KVM. Doesn't work with TRGPro using AutoCF.